
- #DWARF FORTRESS UNDISTRACTED FOR FREE#
- #DWARF FORTRESS UNDISTRACTED ARCHIVE#
- #DWARF FORTRESS UNDISTRACTED CODE#
See file_changes.txt for new init/interface information.
#DWARF FORTRESS UNDISTRACTED FOR FREE#
If you paid for this game, get the latest version for free at, and let me know who was charging you at release_notes.txt for information on handling saves and a brief writeup on the changes for this version.

There are also other games there.Īll of the games there are free. Visit to report problems, discuss the game and read information on future development. Please make use of and contribute to this valuable resource. You might have to press ESC and use 2/8 to select keybindings on non-US keyboards in order to get the help key to work properly.Īs of February 2020, you can also get help at the fan-created.
#DWARF FORTRESS UNDISTRACTED ARCHIVE#
If you'd like to distribute a modified version of the game or portion of the archive and are worried about copyright infringement, please contact Tarn Adams at software is still in development, and this means that there are going to be problems, including serious problems that, however unlikely, might damage your system or the information stored on it. We'd appreciate it if you credit yourself or an alias somewhere for any modifications to prevent confusion with vanilla DF (it helps with bug reports). You may distribute modified text files from the data and raw folders (see the readme.txt in those folders for more information). All rights are retained by Tarn Adams, save the following: you may redistribute the unmodified binary and accompanying files, provided you do so free of charge. (*) Made item creation interactions work harder to select a material if none is provided (*) Removed various forgotten beast traits from experiments (*) Fixed broken reunion historical entry (*) Removed building destroyer/trample/trapavoid from smaller procedural creatures (*) Fixed summon effects for small-sized creatures (*) Stopped pantheons of mortal races from frequently having very high numbers of deities (*) Fixed issue causing broken castle maps (*) Stopped overwide shrines in npc forts from flooding the underground (*) Stopped large visitors and residents from seeking and destroying buildings even if they do so as invaders (*) Stopped dwarves from silently dissolving their marriages when they make a close friend (*) Fixed save corruption/duplication related to fort/adv retirement

(*) Stopped charge collisions from teleporting people through walls that had positive relationships with fort dwarves (*) Fixed loyalty cascade due to death of questers etc. (*) Fixed crash involving misbehaving roads

crash related to variable position creation There's a lot left to fix before that version is ready to be released, and we'll be doing parallel bug fix releases as the graphics stuff progresses.
#DWARF FORTRESS UNDISTRACTED CODE#
Among the older bugs fixed, we've got the one where people could teleport through walls while fighting or sparring, a loyalty cascade civil war issue, and a creature/item duplication bugs that was corrupting saves.īarring sudden issues, this will be the final bug-fix release before we get the code work started on the graphical version. From the new category, aside from crashes, marriages were being dissolved frequently and friendly visiting experiments were breaking too much furniture. Our second leap day release! Fixes old and new this time.
